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Java Class File  |  2002-05-06  |  1.5 KB  |  93 lines

  1. package Astro;
  2.  
  3. import com.siemens.mp.game.Sprite;
  4.  
  5. // $FF: renamed from: Astro.c
  6. class class_0 {
  7.    // $FF: renamed from: do byte[]
  8.    byte[] field_0;
  9.    // $FF: renamed from: byte byte[]
  10.    byte[] field_1;
  11.    // $FF: renamed from: for int
  12.    int field_2;
  13.    // $FF: renamed from: new int
  14.    int field_3;
  15.    // $FF: renamed from: case int
  16.    int field_4;
  17.    // $FF: renamed from: try int
  18.    int field_5;
  19.    // $FF: renamed from: a int
  20.    int field_6;
  21.    // $FF: renamed from: int com.siemens.mp.game.Sprite
  22.    Sprite field_7;
  23.    // $FF: renamed from: if int
  24.    static int field_8;
  25.  
  26.    class_0(String var1) {
  27.       System.gc();
  28.       g.a(var1);
  29.       this.field_2 = g.a();
  30.       this.field_3 = g.a();
  31.       this.field_6 = g.a();
  32.       this.field_0 = null;
  33.       System.gc();
  34.       this.field_0 = g.a(this.field_2 / 8 * this.field_3 * this.field_6);
  35.       System.gc();
  36.       this.field_1 = null;
  37.       System.gc();
  38.       field_8 = g.do();
  39.       if (field_8 == 1) {
  40.          this.field_1 = g.a(this.field_2 / 8 * this.field_3 * this.field_6);
  41.       }
  42.  
  43.       System.gc();
  44.  
  45.       try {
  46.          this.field_7 = null;
  47.          System.gc();
  48.          this.field_7 = new Sprite(this.field_0, 0, this.field_2, this.field_3, this.field_1, 0, this.field_6);
  49.          System.gc();
  50.       } catch (Exception var3) {
  51.          System.out.println("Error while creating sprite " + var1);
  52.          return;
  53.       }
  54.  
  55.       g.if();
  56.       System.gc();
  57.    }
  58.  
  59.    public class_0(class_0 var1) {
  60.       System.gc();
  61.       this.field_0 = var1.field_0;
  62.       this.field_1 = var1.field_1;
  63.       this.field_6 = var1.field_6;
  64.       this.field_2 = var1.field_2;
  65.       this.field_3 = var1.field_3;
  66.       this.field_4 = var1.field_4;
  67.       this.field_5 = var1.field_5;
  68.  
  69.       try {
  70.          this.field_7 = null;
  71.          System.gc();
  72.          this.field_7 = new Sprite(this.field_0, 0, this.field_2, this.field_3, this.field_1, 0, this.field_6);
  73.          System.gc();
  74.       } catch (Exception var3) {
  75.          System.out.println("Error while creating sprite " + var1);
  76.          return;
  77.       }
  78.  
  79.       System.gc();
  80.    }
  81.  
  82.    // $FF: renamed from: a () void
  83.    void method_0() {
  84.       System.gc();
  85.       this.field_0 = null;
  86.       System.gc();
  87.       this.field_1 = null;
  88.       System.gc();
  89.       this.field_7 = null;
  90.       System.gc();
  91.    }
  92. }
  93.