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- package Astro;
-
- import com.siemens.mp.game.Sprite;
-
- // $FF: renamed from: Astro.c
- class class_0 {
- // $FF: renamed from: do byte[]
- byte[] field_0;
- // $FF: renamed from: byte byte[]
- byte[] field_1;
- // $FF: renamed from: for int
- int field_2;
- // $FF: renamed from: new int
- int field_3;
- // $FF: renamed from: case int
- int field_4;
- // $FF: renamed from: try int
- int field_5;
- // $FF: renamed from: a int
- int field_6;
- // $FF: renamed from: int com.siemens.mp.game.Sprite
- Sprite field_7;
- // $FF: renamed from: if int
- static int field_8;
-
- class_0(String var1) {
- System.gc();
- g.a(var1);
- this.field_2 = g.a();
- this.field_3 = g.a();
- this.field_6 = g.a();
- this.field_0 = null;
- System.gc();
- this.field_0 = g.a(this.field_2 / 8 * this.field_3 * this.field_6);
- System.gc();
- this.field_1 = null;
- System.gc();
- field_8 = g.do();
- if (field_8 == 1) {
- this.field_1 = g.a(this.field_2 / 8 * this.field_3 * this.field_6);
- }
-
- System.gc();
-
- try {
- this.field_7 = null;
- System.gc();
- this.field_7 = new Sprite(this.field_0, 0, this.field_2, this.field_3, this.field_1, 0, this.field_6);
- System.gc();
- } catch (Exception var3) {
- System.out.println("Error while creating sprite " + var1);
- return;
- }
-
- g.if();
- System.gc();
- }
-
- public class_0(class_0 var1) {
- System.gc();
- this.field_0 = var1.field_0;
- this.field_1 = var1.field_1;
- this.field_6 = var1.field_6;
- this.field_2 = var1.field_2;
- this.field_3 = var1.field_3;
- this.field_4 = var1.field_4;
- this.field_5 = var1.field_5;
-
- try {
- this.field_7 = null;
- System.gc();
- this.field_7 = new Sprite(this.field_0, 0, this.field_2, this.field_3, this.field_1, 0, this.field_6);
- System.gc();
- } catch (Exception var3) {
- System.out.println("Error while creating sprite " + var1);
- return;
- }
-
- System.gc();
- }
-
- // $FF: renamed from: a () void
- void method_0() {
- System.gc();
- this.field_0 = null;
- System.gc();
- this.field_1 = null;
- System.gc();
- this.field_7 = null;
- System.gc();
- }
- }
-